Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
So you want to learn something new?
New Blog
Hello all, I just wanted to let you know that I'll be posting to a new blog from now on as I'd like...
Date: 07/04/2007
Using C# for game scripts, part 1
Alright, today I'm going to continue where my previous posts (Loading Map/Game Data from XML) left...
Date: 04/17/2007
Loading Map/Game Data from XML, part 3
So far we have the backing map.xml file, we have the classes that we are going to use to store the...
Date: 04/16/2007
Loading Map/Game Data from XML, part 2
Alright, in the last part we dealt with creating the basic map file. This time around we're going to...
Date: 04/16/2007
Loading Map/Game Data from XML, part 1
Over at 3D Buzz (www.3dbuzz.com/) there is an XNA class that is currently going: XNA 101. The...
Date: 04/16/2007
Learning to call methods (C++ Reflection, part 2)
Ok, last time we got the basics of the system in place. Tonight we'll fix up some of the stuff that...
Date: 01/25/2006
Thinking about the problem (C++ Reflection, part 1)
Setting Goals So you want to build a reflection system in C++? Well, I assume so since you're...
Date: 01/21/2006
Welcome to my blog!
Welcome! I'm glad that you've stumbled across my new blog. So, now that you're here, I guess I...
Date: 01/20/2006