Describe how to use the path in ResourcePathsBaseAttribute.
What is the loading method to use? It may vary regarding the resource ___location. There is also an extra way to find shader by their internal name.
Property | Description |
---|---|
ProjectPath | Used for resources inside the project (e.g.: in user project or in packages). |
BuiltinPath | Used to search in the builtin resources provided with the editor. |
BuiltinExtraPath | Used to search in the builtin extra resources provided with the editor. |
ShaderName | Used for shader that should be found by their name. |