Parameter | Description |
---|---|
position | Center of the sphere. |
radius | Radius of the sphere. |
results | The buffer to store the results into. |
layerMask | A Layer mask that is used to selectively ignore colliders when casting a ray. |
queryTriggerInteraction | Specifies whether this query should hit Triggers. |
int
The number of colliders detected that overlap with the sphere and were stored in the results
array. The return value cannot exceed the size of the results
array.
Computes and stores colliders touching or inside the sphere into the provided buffer.
Additional resources: Physics.OverlapSphereNonAlloc.