Parameter | Description |
---|---|
path | The file path to place the Manifest file at. This path is relative to the gradle project path. |
manifest | The representation of Android Manifest file. |
Sets a new Android Manifest
file.
To use this method, you must also declare your new file in AndroidProjectFilesModifier.Setup using the AndroidProjectFilesModifierContext.AdditionalOutputs.AddManifestFile method.
using System.IO; using Unity.Android.Gradle.Manifest; using UnityEditor.Android;
public class ModifyProjectScript : AndroidProjectFilesModifier { // Define the path to the Android Manifest file private string _myLibAndroidManifest = Path.Combine("unityLibrary", "customPlugin", "AndroidManifest.xml");
// Configure the required settings/outputs to modify the Android project files public override AndroidProjectFilesModifierContext Setup() { var projectFilesContext = new AndroidProjectFilesModifierContext();
projectFilesContext.Outputs.AddManifestFile(_myLibAndroidManifest);
return projectFilesContext; }
// Modify the Android project files public override void OnModifyAndroidProjectFiles(AndroidProjectFiles projectFiles) { // Create an object representing an AndroidManifest.xml and set it as contents to unityLibrary/customPlugin/build.gradle var androidManifest = new AndroidManifestFile();
// Here you can modify AndroidManifest properties before calling SetManifestFile androidManifest.Manifest.AddUsesPermission("RECORD_AUDIO"); projectFiles.SetManifestFile(_myLibAndroidManifest, androidManifest); } }