Property | Description |
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Open Tile Palette Window | Opens the Tile Palette Window to start painting with the Tile Set. |
Texture Sources | The list of spriteA 2D graphic objects. If you are used to working in 3D, Sprites are essentially just standard textures but there are special techniques for combining and managing sprite textures for efficiency and convenience during development. More info See in Glossary textures and Tile Templates that create Tiles for the Tile Set. For more information, refer to Texture Sources. |
Palette Grid | Settings for the Tile Palette the Tile Set creates. For more information, refer to Palette Grid. |
Create Atlas | If enabled, Unity creates a Sprite Atlas, and atlases the textures in Tile Set. |
Sprite Atlas Settings | Settings for the Sprite AtlasA utility that packs several sprite textures tightly together within a single texture known as an atlas. More info See in Glossary Unity creates. For more information, refer to Sprite Atlas reference. This section is available only if you enable Create Atlas. |
Each texture you add has the following properties in the Element dropdown.
Property | Description |
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Texture | Selects a texture with sprites you want to use to create Tiles for the Tile Set. If the texture changes and Unity reimports it, the Tile Set also reimports and updates. |
Tile Template | Selects the Tile Template asset Unity uses to create Tiles for the Tile Set. If the Tile Template changes and Unity reimports it, the Tile Set also reimports and updates. If no Tile Template asset is selected, Unity creates a Tile from each sprite in the Texture. |
The Palette Grid section has the following properties.
Property | Description |
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Cell Layout | Sets the grid layout for the Tile Palette that Unity creates. The options are:
|
Hexagon Layout | Sets the layout of the Tile Palette if you set Cell Layout to Hexagon. The options are:
|
Cell Sizing | Controls the size of the cell you paint a tile on. The options are:
|
Cell Size | Sets the size of the cell you paint a tile on. This option is available only if you set Cell Sizing to Manual. |
Transparency Sort Mode | Determines the transparency sort mode of renderers in the Tile Palette. The options are:
|
Transparency Sort Axis | Sets the x-axis, y-axis, and z-axis of the sorting axis. This option is available only if you set Transparency Sort Mode to Custom Axis. |