public static Build.Content.SceneDependencyInfo PrepareScene (string scenePath, Build.Content.BuildSettings settings, Build.Content.BuildUsageTagSet usageSet, string outputFolder);
public static Build.Content.SceneDependencyInfo PrepareScene (string scenePath, Build.Content.BuildSettings settings, Build.Content.BuildUsageTagSet usageSet, Build.Content.BuildUsageCache usageCache, string outputFolder);

参数

usageCache可选的缓存对象,用于在多次调用此 API 时提高性能。
scenePathInput path of the scene to prepare.
settingsSettings to use for preparing the scene.
usageSetOutput usage information generated from preparing the scene.
outputFolderOutput ___location where the post prepared scene will be saved.

返回

SceneDependencyInfo Dependency information for the scene.

描述

Calculates the scene dependency information and writes a post processed scene to disk.

仅限内部使用。请参阅有关 ContentBuildInterface 的注意事项。