Options for specifying the type of debug metadata to include in debug symbol files.
You can either include a symbol table that translates active memory addresses into method names, or complete debugging information for in-depth debugging.
Additional resources: UserBuildSettings.DebugSymbols.level, debugSymbolLevel
| Property | Description | 
|---|---|
| None | Unity does not include native debug metadata in the application build. | 
| SymbolTable | The generated debug symbol files include only symbol table section. | 
| Full | The generated debug symbol files include detailed debugging information and symbol tables. |