Version: Unity 6.1 (6000.1)
LanguageEnglish
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EditorSettings.shadowmaskStitching

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public static bool shadowmaskStitching;

Description

Apply seam stitching to Shadowmask Lightmaps.

If you enable **Stitch Seams** in a Mesh Renderer component, Unity automatically enables seam stitching in shadow mask lightmap textures for that renderer.