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    Enum OpenXRSettings.ColorSubmissionModeGroup

    Runtime color format - keep in sync with NativePlugin\Source\unity_types.h

    Namespace: UnityEngine.XR.OpenXR
    Assembly: Unity.XR.OpenXR.dll
    Syntax
    public enum OpenXRSettings.ColorSubmissionModeGroup

    Fields

    Name Description
    kRenderTextureFormatGroup1010102_Float

    Color render texture format. 10 bits for colors, 2 bits for alpha. Analogous to kUnityXRRenderTextureFormatRGBA1010102/BGRA1010102, auto-selecting the preferred color order for the platform.

    kRenderTextureFormatGroup111110_Float

    Color render texture format. R and G channels are 11 bit floating point, B channel is 10 bit floating point.

    kRenderTextureFormatGroup16161616_Float

    Color render texture format, 16 bit floating point per channel, auto-selecting the preferred color order for the platform.

    kRenderTextureFormatGroup565

    Color render texture format. 5 bits for Red channel, 6 bits for Green channel, 5 bits for Blue channel, auto-selecting the preferred color order for the platform.

    kRenderTextureFormatGroup8888

    Color render texture format, 8 bits per channel. This is the default swapchain format. Analogous to kUnityXRRenderTextureFormatRGBA32/BGRA32, auto-selecting the preferred color order for the platform.

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