docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class OpenXRLoaderBase

    Base abstract class to hold common loader code.

    Inheritance
    object
    Object
    ScriptableObject
    XRLoader
    XRLoaderHelper
    OpenXRLoaderBase
    OpenXRLoader
    OpenXRLoaderNoPreInit
    Inherited Members
    XRLoaderHelper.m_SubsystemInstanceMap
    XRLoaderHelper.GetLoadedSubsystem<T>()
    XRLoaderHelper.StartSubsystem<T>()
    XRLoaderHelper.StopSubsystem<T>()
    XRLoaderHelper.DestroySubsystem<T>()
    XRLoaderHelper.CreateSubsystem<TDescriptor, TSubsystem>(List<TDescriptor>, string)
    XRLoaderHelper.CreateIntegratedSubsystem<TDescriptor, TSubsystem>(List<TDescriptor>, string)
    XRLoaderHelper.CreateStandaloneSubsystem<TDescriptor, TSubsystem>(List<TDescriptor>, string)
    XRLoaderHelper.WasAssignedToBuildTarget(BuildTargetGroup)
    XRLoaderHelper.WasUnassignedFromBuildTarget(BuildTargetGroup)
    XRLoader.GetSupportedGraphicsDeviceTypes(bool)
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(string)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, bool)
    Object.FindObjectsByType(Type, FindObjectsSortMode)
    Object.FindObjectsByType(Type, FindObjectsInactive, FindObjectsSortMode)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, float)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectsByType<T>(FindObjectsSortMode)
    Object.FindObjectsOfType<T>(bool)
    Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
    Object.FindObjectOfType<T>()
    Object.FindObjectOfType<T>(bool)
    Object.FindFirstObjectByType<T>()
    Object.FindAnyObjectByType<T>()
    Object.FindFirstObjectByType<T>(FindObjectsInactive)
    Object.FindAnyObjectByType<T>(FindObjectsInactive)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindFirstObjectByType(Type)
    Object.FindAnyObjectByType(Type)
    Object.FindObjectOfType(Type, bool)
    Object.FindFirstObjectByType(Type, FindObjectsInactive)
    Object.FindAnyObjectByType(Type, FindObjectsInactive)
    Object.ToString()
    Object.name
    Object.hideFlags
    object.Equals(object, object)
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.XR.OpenXR
    Assembly: Unity.XR.OpenXR.dll
    Syntax
    [XRSupportedBuildTarget(BuildTargetGroup.Unknown)]
    public class OpenXRLoaderBase : XRLoaderHelper

    Methods

    Deinitialize()

    See XRLoader.DeInitialize

    Declaration
    public override bool Deinitialize()
    Returns
    Type Description
    bool

    True if deinitialized, false otherwise.

    Overrides
    UnityEngine.XR.Management.XRLoaderHelper.Deinitialize()

    Initialize()

    See XRLoader.Initialize

    Declaration
    public override bool Initialize()
    Returns
    Type Description
    bool

    True if initialized, false otherwise.

    Overrides
    UnityEngine.XR.Management.XRLoader.Initialize()

    Start()

    See XRLoader.Start

    Declaration
    public override bool Start()
    Returns
    Type Description
    bool

    True if started, false otherwise.

    Overrides
    UnityEngine.XR.Management.XRLoader.Start()

    Stop()

    See XRLoader.Stop

    Declaration
    public override bool Stop()
    Returns
    Type Description
    bool

    True if stopped, false otherwise.

    Overrides
    UnityEngine.XR.Management.XRLoader.Stop()
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)