docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Struct XrCompositionLayerBaseHeader

    Composition layer base header.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.XR.OpenXR.NativeTypes
    Assembly: Unity.XR.OpenXR.dll
    Syntax
    public struct XrCompositionLayerBaseHeader

    Fields

    LayerFlags

    Bitmask of XrCompositionLayerFlags describing flags to apply to the layer.

    Declaration
    public XrCompositionLayerFlags LayerFlags
    Field Value
    Type Description
    XrCompositionLayerFlags

    Next

    Pointer to the next structure in a structure chain.

    Declaration
    public void* Next
    Field Value
    Type Description
    void*

    Space

    The XrSpace in which the layer will be kept stable over time.

    Declaration
    public ulong Space
    Field Value
    Type Description
    ulong

    Type

    The XrStructureType of this structure. This base structure itself has no associated XrStructureType value

    Declaration
    public uint Type
    Field Value
    Type Description
    uint
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)