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    Class HandInteractionProfile

    This OpenXRInteractionFeature enables the use of New Hand interaction profiles in OpenXR.

    Inheritance
    object
    Object
    ScriptableObject
    OpenXRFeature
    OpenXRInteractionFeature
    HandInteractionProfile
    Inherited Members
    OpenXRInteractionFeature.GetInteractionProfileType()
    OpenXRInteractionFeature.AddActionMap(OpenXRInteractionFeature.ActionMapConfig)
    OpenXRInteractionFeature.OnEnabledChange()
    OpenXRFeature.enabled
    OpenXRFeature.xrGetInstanceProcAddr
    OpenXRFeature.HookGetInstanceProcAddr(IntPtr)
    OpenXRFeature.OnSubsystemCreate()
    OpenXRFeature.OnSubsystemStart()
    OpenXRFeature.OnSubsystemStop()
    OpenXRFeature.OnSubsystemDestroy()
    OpenXRFeature.OnSystemChange(ulong)
    OpenXRFeature.OnSessionCreate(ulong)
    OpenXRFeature.OnAppSpaceChange(ulong)
    OpenXRFeature.OnSessionStateChange(int, int)
    OpenXRFeature.OnSessionBegin(ulong)
    OpenXRFeature.OnSessionEnd(ulong)
    OpenXRFeature.OnSessionExiting(ulong)
    OpenXRFeature.OnSessionDestroy(ulong)
    OpenXRFeature.OnInstanceDestroy(ulong)
    OpenXRFeature.OnSessionLossPending(ulong)
    OpenXRFeature.OnInstanceLossPending(ulong)
    OpenXRFeature.OnFormFactorChange(int)
    OpenXRFeature.OnViewConfigurationTypeChange(int)
    OpenXRFeature.OnEnvironmentBlendModeChange(XrEnvironmentBlendMode)
    OpenXRFeature.PathToString(ulong)
    OpenXRFeature.StringToPath(string)
    OpenXRFeature.GetCurrentInteractionProfile(ulong)
    OpenXRFeature.GetCurrentInteractionProfile(string)
    OpenXRFeature.GetCurrentAppSpace()
    OpenXRFeature.GetViewConfigurationTypeForRenderPass(int)
    OpenXRFeature.SetEnvironmentBlendMode(XrEnvironmentBlendMode)
    OpenXRFeature.GetEnvironmentBlendMode()
    OpenXRFeature.GetValidationChecks(List<OpenXRFeature.ValidationRule>, BuildTargetGroup)
    OpenXRFeature.CreateSubsystem<TDescriptor, TSubsystem>(List<TDescriptor>, string)
    OpenXRFeature.StartSubsystem<T>()
    OpenXRFeature.StopSubsystem<T>()
    OpenXRFeature.DestroySubsystem<T>()
    OpenXRFeature.OnEnable()
    OpenXRFeature.OnDisable()
    OpenXRFeature.Awake()
    OpenXRFeature.GetAction(InputAction)
    OpenXRFeature.GetAction(InputDevice, InputFeatureUsage)
    OpenXRFeature.GetAction(InputDevice, string)
    OpenXRFeature.RegisterStatsDescriptor(string, OpenXRFeature.StatFlags)
    OpenXRFeature.SetStatAsFloat(ulong, float)
    OpenXRFeature.SetStatAsUInt(ulong, uint)
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(string)
    ScriptableObject.CreateInstance(Type)
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    Object.GetInstanceID()
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    Object.Instantiate(Object, Vector3, Quaternion)
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    Object.FindObjectsOfType(Type, bool)
    Object.FindObjectsByType(Type, FindObjectsSortMode)
    Object.FindObjectsByType(Type, FindObjectsInactive, FindObjectsSortMode)
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    Object.FindObjectsOfType<T>(bool)
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    Object.FindAnyObjectByType<T>()
    Object.FindFirstObjectByType<T>(FindObjectsInactive)
    Object.FindAnyObjectByType<T>(FindObjectsInactive)
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    Object.FindObjectOfType(Type)
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    Namespace: UnityEngine.XR.OpenXR.Features.Interactions
    Assembly: Unity.XR.OpenXR.dll
    Syntax
    public class HandInteractionProfile : OpenXRInteractionFeature

    Fields

    aim

    Constant for a pose interaction binding '.../input/aim/pose' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs.

    Declaration
    public const string aim = "/input/aim/pose"
    Field Value
    Type Description
    string

    extensionString

    The OpenXR Extension string. This is used by OpenXR to check if this extension is available or enabled.

    Declaration
    public const string extensionString = "XR_EXT_hand_interaction"
    Field Value
    Type Description
    string

    featureId

    The feature id string. This is used to give the feature a well known id for reference.

    Declaration
    public const string featureId = "com.unity.openxr.feature.input.handinteraction"
    Field Value
    Type Description
    string

    graspReady

    Constant for a boolean interaction binding '.../input/grasp_ext/ready_ext' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs.

    Declaration
    public const string graspReady = "/input/grasp_ext/ready_ext"
    Field Value
    Type Description
    string

    graspValue

    Constant for a float interaction binding '.../input/grasp_ext/value' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs.

    Declaration
    public const string graspValue = "/input/grasp_ext/value"
    Field Value
    Type Description
    string

    grip

    Constant for a pose interaction binding '.../input/grip/pose' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs.

    Declaration
    public const string grip = "/input/grip/pose"
    Field Value
    Type Description
    string

    pinch

    Constant for a pose interaction binding '.../input/pinch_ext/pose' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs.

    Declaration
    public const string pinch = "/input/pinch_ext/pose"
    Field Value
    Type Description
    string

    pinchReady

    Constant for a boolean interaction binding '.../input/pinch_ext/ready_ext' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs.

    Declaration
    public const string pinchReady = "/input/pinch_ext/ready_ext"
    Field Value
    Type Description
    string

    pinchValue

    Constant for a float interaction binding '.../input/pinch_ext/value' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs.

    Declaration
    public const string pinchValue = "/input/pinch_ext/value"
    Field Value
    Type Description
    string

    pointerActivateReady

    Constant for a boolean interaction binding '.../input/aim_activate_ext/ready_ext' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs.

    Declaration
    public const string pointerActivateReady = "/input/aim_activate_ext/ready_ext"
    Field Value
    Type Description
    string

    pointerActivateValue

    Constant for a float interaction binding '.../input/aim_activate_ext/value' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs.

    Declaration
    public const string pointerActivateValue = "/input/aim_activate_ext/value"
    Field Value
    Type Description
    string

    poke

    Constant for a pose interaction binding '.../input/poke_ext/pose' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs.

    Declaration
    public const string poke = "/input/poke_ext/pose"
    Field Value
    Type Description
    string

    profile

    The interaction profile string used to reference Hand Interaction Profile.

    Declaration
    public const string profile = "/interaction_profiles/ext/hand_interaction_ext"
    Field Value
    Type Description
    string

    Methods

    GetDeviceLayoutName()

    Return device layout string that used for registering device in InputSystem.

    Declaration
    protected override string GetDeviceLayoutName()
    Returns
    Type Description
    string

    Device layout string.

    Overrides
    OpenXRInteractionFeature.GetDeviceLayoutName()

    OnInstanceCreate(ulong)

    Called after xrCreateInstance.

    Declaration
    protected override bool OnInstanceCreate(ulong instance)
    Parameters
    Type Name Description
    ulong instance
    Returns
    Type Description
    bool

    Always returns true, as this is intended to be overridden.

    Overrides
    OpenXRInteractionFeature.OnInstanceCreate(ulong)

    RegisterActionMapsWithRuntime()

    Register action maps for this device with the OpenXR Runtime. Called at runtime before Start.

    Declaration
    protected override void RegisterActionMapsWithRuntime()
    Overrides
    OpenXRInteractionFeature.RegisterActionMapsWithRuntime()

    RegisterDeviceLayout()

    Registers the HandInteractionProfile.HandInteraction layout with the Input System.

    Declaration
    protected override void RegisterDeviceLayout()
    Overrides
    OpenXRInteractionFeature.RegisterDeviceLayout()

    UnregisterDeviceLayout()

    Removes the HandInteractionProfile.HandInteraction layout with the Input System.

    Declaration
    protected override void UnregisterDeviceLayout()
    Overrides
    OpenXRInteractionFeature.UnregisterDeviceLayout()
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