Unity’s C# stateless physics library.
Built on top of the Unity C# ECS framework, Unity Physics is network-ready, completely customizable, and built for performance out of the box. Whether you’re building the next mobile hit or a new networked multiplayer console experience, Unity Physics leverages the Burst compiler and Job system to scale across a range of hardware. 
Package version 1.4.3 is released for Unity Editor version 6000.2.
These package versions are available in Unity version 6000.2:
| Documentation ___location: | State | Versions available: | 
|---|---|---|
| com.unity.physics@1.4 | released | 1.4.2, 1.4.3 |