You can adjust how Unity Accelerator works with the Cache Server Project Settings. To open the Cache Server settings go to Edit > Project Settings > Editor > Cache Server
Setting | Description |
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Mode | Choose whether to use the cache server. Choose from the following options:
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IP Address | Input the acceleratorThe Unity Accelerator is an external tool that provides an asset cache that keeps copies of a team’s imported assets. The goal of the Accelerator is to speed up teamwork and reduce iteration time by coordinating asset sharing so that you don’t need to reimport portions of your project. More info See in Glossary’s IP address and port. |
Check Connection | Select Check Connection to test the connectivity of the accelerator. |
Namespace prefix | Set a custom namespace for the server. |
Download | Enable downloads from the cache server. |
Upload | Enable uploads from the cache server. |
TLS/SSL | Enable encryption on the cache server. |
Authentication (Using Unity ID) | Enable authentication for the cache server using Unity ID. |
Content Validation | Select the level of content validation: Disabled, Upload Only, Enabled, Required. |
Download Batch Size | Set the size of download. |