Contains the path to the crash report folder on Windows.
Crash reports are stored in the following locations based on the Windows version.
%USERPROFILE%\AppData\LocalLow\(CompanyName)\(ProjectName)\Crashes
%USERPROFILE%\Local Settings\Application Data\(CompanyName)\(ProjectName)\Crashes
Crash reports are assigned a unique path on startup allowing you to determine in advance where a crash report will be stored if one occurs.
// Required namespaces using System.IO; // For working with file system operations, such as directories and files. using UnityEngine;
public class CrashReportExample : MonoBehaviour { void Start() { // Get the folder path where crash reports are stored string crashReportPath = UnityEngine.Windows.CrashReporting.crashReportFolder; // Log the path to the console Debug.Log("Crash reports are stored in: " + crashReportPath); // Check if the folder exists, and if it does, list crash reports if (Directory.Exists(crashReportPath)) { string[] crashReports = Directory.GetFiles(crashReportPath); foreach (string report in crashReports) { Debug.Log("Found crash report: " + report); } } else { Debug.Log("Crash report folder does not exist."); } } }