Parameter | Description |
---|---|
sourceRect | The part of the active Render Texture to copy. |
dest | The X and Y coordinates of the heightmap texture to copy into. |
syncControl | Controls how CPU synchronization is performed. |
Copies the specified part of the active RenderTexture to the Terrain heightmap texture.
This functions calls DirtyHeightmapRegion internally and sends out the OnTerrainChanged message accordingly.
The range of expected height values for the active RenderTexture is between 0
and 0.5
. This is unlike TerrainData.SetHeights, which expects height values between 0
and 1
.
Additional resources: TerrainHeightmapSyncControl, DirtyHeightmapRegion, SyncHeightmap.