| sceneManagementMode | Determines whether Unity or the user manages a RayTracingAccelerationStructure. |
| rayTracingModeMask | Filters Renderers to add to the RayTracingAccelerationStructure based on their RayTracingAccelerationStructure.RayTracingMode. |
| layerMask | Filters Renderers to add to the RayTracingAccelerationStructure based on the layer their Game Objects are on. |
Creates a RayTracingAccelerationStructure.Settings from the given configuration.