The Animation Layer contains a state machine that controls animations of a model or part of it.
| Property | Description |
|---|---|
| avatarMask | The AvatarMask that is used to mask the animation on the given layer. |
| blendingMode | The blending mode used by the layer. It is not taken into account for the first layer. |
| defaultWeight | The default blending weight that the layers has. It is not taken into account for the first layer. |
| iKPass | When active, the layer will have an IK pass when evaluated. It will trigger an OnAnimatorIK callback. |
| name | The name of the layer. |
| stateMachine | The state machine for the layer. |
| syncedLayerAffectsTiming | When active, the layer will take control of the duration of the Synced Layer. |
| syncedLayerIndex | Specifies the index of the Synced Layer. |
| Method | Description |
|---|---|
| GetOverrideBehaviours | Gets the override behaviour list for the state on the given layer. |
| GetOverrideMotion | Gets the override motion for the state on the given layer. |
| SetOverrideBehaviours | Sets the override behaviour list for the state on the given layer. |
| SetOverrideMotion | Sets the override motion for the state on the given layer. |