| camera | The camera that is used for rendering the skybox. |
| projectionMatrix | The projection matrix used during XR rendering of the skybox. |
| viewMatrix | The view matrix used during XR rendering of the skybox. |
| projectionMatrixL | The left eye projection matrix used during Legacy single pass XR rendering of the skybox. |
| viewMatrixL | The left eye view matrix used during Legacy single pass XR rendering of the skybox. |
| projectionMatrixR | The right eye projection matrix used during Legacy single pass XR rendering of the skybox. |
| viewMatrixR | The right eye view matrix used during Legacy single pass XR rendering of the skybox. |
RendererList Returns a new RendererList based on the settings you pass in.
Creates a new skybox RendererList.
A RendererList represents a set of draw commands. To draw the skybox in a RendererList, add the CommandBuffer.DrawRendererList command to a CommandBuffer.