The TextRendering module provides access to Unity's text rendering system.
| Class | Description |
|---|---|
| Font | Script interface for font assets. |
| TextGenerator | Class that can be used to generate text for rendering. |
| TextMesh | A script interface for the text mesh component. |
| Struct | Description |
|---|---|
| CharacterInfo | Specification for how to render a character from the font texture. See Font.characterInfo. |
| TextGenerationSettings | A struct that stores the settings for TextGeneration. |
| UICharInfo | Class that specifies some information about a renderable character. |
| UILineInfo | Information about a generated line of text. |
| UIVertex | Vertex class used by a Canvas for managing vertices. |
| Enumeration | Description |
|---|---|
| FontStyle | Font Style applied to GUI Texts, Text Meshes or GUIStyles. |
| HorizontalWrapMode | Wrapping modes for text that reaches the horizontal boundary. |
| TextAlignment | How multiline text should be aligned. |
| TextAnchor | Where the anchor of the text is placed. |
| VerticalWrapMode | Wrapping modes for text that reaches the vertical boundary. |