This class manipulates editor tools in the Scene view.
| activeContextType | Gets the type of EditorToolContext that is currently active. The default value is GameObjectToolContext. |
| activeToolType | Gets the type of the EditorTool that is currently active. |
| IsActiveContext | Test if an EditorToolContext is currently the active tool context. |
| IsActiveTool | Test if an EditorTool is currently the active tool. |
| RestorePreviousPersistentTool | Sets the last-used global EditorTool as the active tool. |
| RestorePreviousTool | Sets the last-used EditorTool as the active tool. |
| SetActiveContext | Sets the active EditorToolContext. |
| SetActiveTool | Sets the active EditorTool. |
| activeContextChanged | Defines an event handler for when the active EditorToolContext changes. |
| activeContextChanging | Defines an event handler for when the active EditorToolContext will change. |
| activeToolChanged | Defines an event handler for when the active tool changes. |
| activeToolChanging | Defines an event handler for when the active tool changes. |