Graphic that will be transitioned upon.
#pragma strict
// Required when Using UI elements.
public var newImage;
public var btnMain;
function SomeFunction() {
//Displays the sprite transitions on the image when the transition to Highlighted,pressed or disabled is made.
btnMain.targetGraphic = newImage;
}
using UnityEngine; using System.Collections; using UnityEngine.UI; // Required when Using UI elements.
public class ExampleClass : MonoBehaviour { public Image newImage; public Button btnMain;
void SomeFunction() { //Displays the sprite transitions on the image when the transition to Highlighted,pressed or disabled is made. btnMain.targetGraphic = newImage; } }